City information

Taxation of LosVelozes

Marketplace
Wood83
Stone348
Ore9
Wool128
Food289
Cloth0
Tool0
Taler32748
Occupancy857
Capacity6500
Occupation Percentage13.2%

Recent days' taxes Page << 1 ... 161 162 163 164 165 ... 1123 >>
TimeCodeDescription
MON, 01.03.2010, 22:042Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
MON, 01.03.2010, 22:041Versorgung Spiele: (2770) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 548 Werkzeug: 190
MON, 01.03.2010, 22:043Vollstaendige Versorgung von Marktplatz. (6,6,2,5,6)
MON, 01.03.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
MON, 01.04.2013, 20:013Vollstaendige Versorgung von Marktplatz. (3,3,8,4,6)
MON, 01.04.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
MON, 01.04.2013, 20:011Versorgung Spiele: (3897) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
MON, 01.04.2013, 20:012Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
MON, 01.05.2006, 22:081Versorgung Spiele: (1370) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 561 Werkzeug: 182
MON, 01.05.2006, 22:082Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
MON, 01.05.2006, 22:087Versorgung Summe/Tag: (0,0,0,0,115,37,6,0)
MON, 01.05.2006, 22:083Vollstaendige Versorgung von Marktplatz. (4,2,12,4,3)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)