City information

Taxation of LosVelozes

Marketplace
Wood8
Stone48
Ore0
Wool17
Food34
Cloth0
Tool10
Taler32559
Occupancy157
Capacity6500
Occupation Percentage2.4%

Recent days' taxes Page << 1 ... 165 166 167 168 169 ... 1123 >>
TimeCodeDescription
SUN, 05.05.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
SUN, 05.05.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,7,3,1,8)
SUN, 05.05.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
SAT, 04.05.2013, 20:011Versorgung Spiele: (3930) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
SAT, 04.05.2013, 20:012Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
SAT, 04.05.2013, 20:013Vollstaendige Versorgung von Marktplatz. (5,3,8,6,2)
SAT, 04.05.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
FRI, 03.05.2013, 20:001Versorgung Spiele: (3929) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210
FRI, 03.05.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
FRI, 03.05.2013, 20:003Vollstaendige Versorgung von Marktplatz. (8,9,2,3,2)
FRI, 03.05.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
THU, 02.05.2013, 20:001Versorgung Spiele: (3928) Aktiv=102 Inaktiv=10 Selbst=0 => Tuecher: 615 Werkzeug: 210

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)