City information

Taxation of LosVelozes

Marketplace
Wood72
Stone432
Ore14
Wool132
Food280
Cloth0
Tool10
Taler32612
Occupancy980
Capacity6500
Occupation Percentage15.1%

Recent days' taxes Page << 1 ... 174 175 176 177 178 ... 1123 >>
TimeCodeDescription
MON, 08.04.2013, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
MON, 08.04.2013, 20:003Vollstaendige Versorgung von Marktplatz. (2,7,6,4,5)
MON, 08.04.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
SUN, 07.04.2013, 20:001Versorgung Spiele: (3903) Aktiv=101 Inaktiv=10 Selbst=0 => Tuecher: 605 Werkzeug: 207
SUN, 07.04.2013, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
SUN, 07.04.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,6,5,4)
SUN, 07.04.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
SAT, 06.04.2013, 20:001Versorgung Spiele: (3902) Aktiv=100 Inaktiv=11 Selbst=0 => Tuecher: 595 Werkzeug: 205
SAT, 06.04.2013, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
SAT, 06.04.2013, 20:003Vollstaendige Versorgung von Marktplatz. (1,3,4,9,6)
SAT, 06.04.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,97,35,7,0)
FRI, 05.04.2013, 20:001Versorgung Spiele: (3901) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)