City information

Taxation of LosVelozes

Marketplace
Wood72
Stone424
Ore14
Wool128
Food276
Cloth0
Tool10
Taler32596
Occupancy964
Capacity6500
Occupation Percentage14.8%

Recent days' taxes Page << 1 ... 60 61 62 63 64 ... 1123 >>
TimeCodeDescription
WED, 19.12.2007, 22:053Vollstaendige Versorgung von Marktplatz. (6,6,0,6,5)
WED, 19.12.2007, 22:057Versorgung Summe/Tag: (0,0,0,0,107,34,6,0)
WED, 19.12.2007, 22:052Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
WED, 19.12.2007, 22:051Versorgung Spiele: (1967) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172
WED, 19.11.2008, 22:031Versorgung Spiele: (2303) Aktiv=83 Inaktiv=15 Selbst=0 => Tuecher: 451 Werkzeug: 162
WED, 19.11.2008, 22:032Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
WED, 19.11.2008, 22:033Vollstaendige Versorgung von Marktplatz. (4,5,3,7,7)
WED, 19.11.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,140,34,5,0)
WED, 19.10.2011, 20:003Vollstaendige Versorgung von Marktplatz. (6,3,3,3,9)
WED, 19.10.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
WED, 19.10.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
WED, 19.10.2011, 20:001Versorgung Spiele: (3367) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)