City information

Taxation of LosVelozes

Marketplace
Wood4
Stone727
Ore14
Wool259
Food583
Cloth0
Tool30
Taler32512
Occupancy1737
Capacity6500
Occupation Percentage26.7%

Recent days' taxes Page << 1 ... 779 780 781 782 783 ... 1123 >>
TimeCodeDescription
SAT, 04.12.2010, 22:002Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SAT, 04.11.2006, 22:512Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SAT, 04.11.2006, 22:511Versorgung Spiele: (1557) Aktiv=94 Inaktiv=0 Selbst=0 => Tuecher: 535 Werkzeug: 174
SAT, 04.11.2006, 22:513Vollstaendige Versorgung von Marktplatz. (0,7,8,4,5)
SAT, 04.11.2006, 22:517Versorgung Summe/Tag: (0,0,0,0,112,35,6,0)
SAT, 04.10.2008, 22:002Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
SAT, 04.10.2008, 22:001Versorgung Spiele: (2257) Aktiv=80 Inaktiv=15 Selbst=0 => Tuecher: 430 Werkzeug: 156
SAT, 04.10.2008, 22:007Versorgung Summe/Tag: (0,0,0,0,115,33,5,0)
SAT, 04.10.2008, 22:003Vollstaendige Versorgung von Marktplatz. (9,5,4,1,4)
SAT, 04.09.2010, 22:001Versorgung Spiele: (2957) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
SAT, 04.09.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,105,36,7,0)
SAT, 04.09.2010, 22:003Vollstaendige Versorgung von Marktplatz. (9,5,1,5,4)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)