City information

Taxation of LosVelozes

Marketplace
Wood108
Stone433
Ore9
Wool149
Food360
Cloth0
Tool0
Taler32506
Occupancy1059
Capacity6500
Occupation Percentage16.3%

Recent days' taxes Page << 1 ... 166 167 168 169 170 ... 1123 >>
TimeCodeDescription
MON, 02.03.2009, 22:022Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
MON, 02.03.2009, 22:021Versorgung Spiele: (2406) Aktiv=89 Inaktiv=13 Selbst=0 => Tuecher: 470 Werkzeug: 170
MON, 02.03.2009, 22:023Vollstaendige Versorgung von Marktplatz. (6,3,9,1,3)
MON, 02.03.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,103,32,6,0)
MON, 02.04.2007, 23:421Versorgung Spiele: (1706) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 535 Werkzeug: 175
MON, 02.04.2007, 23:422Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
MON, 02.04.2007, 23:423Vollstaendige Versorgung von Marktplatz. (7,2,5,5,7)
MON, 02.04.2007, 23:427Versorgung Summe/Tag: (0,0,0,0,120,37,6,0)
MON, 02.04.2012, 20:001Versorgung Spiele: (3533) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
MON, 02.04.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
MON, 02.04.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
MON, 02.04.2012, 20:003Vollstaendige Versorgung von Marktplatz. (6,7,5,3,3)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)