City information

Taxation of LosVelozes

Marketplace
Wood0
Stone6
Ore0
Wool0
Food0
Cloth0
Tool0
Taler35443
Occupancy6
Capacity6500
Occupation Percentage.1%

Recent days' taxes Page << 1 ... 79 80 81 82 83 ... 1123 >>
TimeCodeDescription
FRI, 16.03.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
FRI, 16.03.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
FRI, 16.03.2012, 20:001Versorgung Spiele: (3516) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
FRI, 16.03.2012, 20:003Vollstaendige Versorgung von Marktplatz. (6,3,5,6,4)
FRI, 16.04.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,113,36,6,0)
FRI, 16.04.2010, 22:041Versorgung Spiele: (2816) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192
FRI, 16.04.2010, 22:043Vollstaendige Versorgung von Marktplatz. (5,6,6,3,5)
FRI, 16.04.2010, 22:042Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
FRI, 16.05.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,124,30,5,0)
FRI, 16.05.2008, 22:033Vollstaendige Versorgung von Marktplatz. (5,3,2,4,9)
FRI, 16.05.2008, 22:031Versorgung Spiele: (2116) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
FRI, 16.05.2008, 22:032Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)