City information

Taxation of LosVelozes

Marketplace
Wood726
Stone118
Ore147
Wool1471
Food654
Cloth0
Tool0
Taler32569
Occupancy3116
Capacity6500
Occupation Percentage47.9%

Recent days' taxes Page << 1 ... 80 81 82 83 84 ... 1123 >>
TimeCodeDescription
FRI, 16.05.2014, 20:003Vollstaendige Versorgung von Marktplatz. (3,4,8,4,4)
FRI, 16.05.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,35,7,0)
FRI, 16.05.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
FRI, 16.05.2014, 20:001Versorgung Spiele: (4307) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
FRI, 16.06.2006, 22:181Versorgung Spiele: (1416) Aktiv=89 Inaktiv=0 Selbst=1 => Tuecher: 523 Werkzeug: 170
FRI, 16.06.2006, 22:187Versorgung Summe/Tag: (0,0,0,0,110,35,6,0)
FRI, 16.06.2006, 22:183Vollstaendige Versorgung von Marktplatz. (1,9,6,5,3)
FRI, 16.06.2006, 22:182Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
FRI, 16.07.2010, 22:031Versorgung Spiele: (2907) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
FRI, 16.07.2010, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
FRI, 16.07.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,105,36,6,0)
FRI, 16.07.2010, 22:033Vollstaendige Versorgung von Marktplatz. (8,7,1,2,6)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)