City information

Taxation of LosVelozes

Marketplace
Wood108
Stone433
Ore9
Wool149
Food364
Cloth0
Tool0
Taler32512
Occupancy1063
Capacity6500
Occupation Percentage16.4%

Recent days' taxes Page << 1 ... 107 108 109 110 111 ... 1123 >>
TimeCodeDescription
WED, 11.01.2012, 20:004Versorgung ueber Lager abgewickelt.
WED, 11.01.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
WED, 11.01.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
WED, 11.01.2012, 20:001Versorgung Spiele: (3451) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
WED, 11.01.2006, 23:343Vollstaendige Versorgung von Marktplatz. (8,5,2,7,4)
WED, 11.01.2006, 23:347Versorgung Summe/Tag: (0,0,0,0,122,36,6,0)
WED, 11.01.2006, 23:342Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
WED, 11.01.2006, 23:341Versorgung Spiele: (1260) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
WED, 10.12.2008, 22:132Versorgung Buerger: Anz=69/0 Baustellen=1 => Tuecher: 552 Nahrung: 4140
WED, 10.12.2008, 22:131Versorgung Spiele: (2325) Aktiv=84 Inaktiv=15 Selbst=0 => Tuecher: 458 Werkzeug: 164
WED, 10.12.2008, 22:137Versorgung Summe/Tag: (0,0,0,0,138,34,5,0)
WED, 10.12.2008, 22:133Vollstaendige Versorgung von Marktplatz. (5,4,9,1,7)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)