City information

Taxation of LosVelozes

Marketplace
Wood426
Stone23
Ore22
Wool9
Food4
Cloth0
Tool0
Taler32582
Occupancy484
Capacity6500
Occupation Percentage7.4%

Recent days' taxes Page << 1 ... 1081 1082 1083 1084 1085 ... 1123 >>
TimeCodeDescription
WED, 23.10.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
WED, 23.10.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,102,36,7,0)
WED, 23.10.2013, 20:001Versorgung Spiele: (4102) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
WED, 23.11.2005, 23:232Versorgung Buerger: Anz=73/1 Baustellen=0 => Tuecher: 584 Nahrung: 3650
WED, 23.11.2005, 23:231Versorgung Spiele: (1211) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 484 Werkzeug: 160
WED, 23.11.2005, 23:237Versorgung Summe/Tag: (0,0,0,0,122,36,5,20)
WED, 23.11.2005, 23:233Vollstaendige Versorgung von Marktplatz. (3,5,3,7,7)
WED, 23.11.2011, 20:001Versorgung Spiele: (3402) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
WED, 23.11.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,95,36,7,0)
WED, 23.11.2011, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
WED, 23.11.2011, 20:003Vollstaendige Versorgung von Marktplatz. (3,3,5,5,7)
WED, 23.12.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,115,36,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)