City information

Taxation of LosVelozes

Marketplace
Wood130
Stone650
Ore13
Wool229
Food514
Cloth0
Tool10
Taler32500
Occupancy1586
Capacity6500
Occupation Percentage24.4%

Recent days' taxes Page << 1 ... 1083 1084 1085 1086 1087 ... 1123 >>
TimeCodeDescription
TUE, 06.09.2005, 23:042Versorgung Buerger: Anz=80/0 Baustellen=1 => Tuecher: 640 Nahrung: 4800
TUE, 06.09.2005, 23:043Vollstaendige Versorgung von Marktplatz. (3,3,5,9,8)
TUE, 06.09.2005, 23:047Versorgung Summe/Tag: (0,0,0,0,160,34,5,0)
MON, 05.09.2005, 23:041Versorgung Spiele: (1132) Aktiv=76 Inaktiv=8 Selbst=0 => Tuecher: 388 Werkzeug: 139
MON, 05.09.2005, 23:042Versorgung Buerger: Anz=80/0 Baustellen=1 => Tuecher: 640 Nahrung: 4800
MON, 05.09.2005, 23:043Vollstaendige Versorgung von Marktplatz. (3,7,5,6,7)
MON, 05.09.2005, 23:047Versorgung Summe/Tag: (0,0,0,0,160,34,4,0)
SUN, 04.09.2005, 23:031Versorgung Spiele: (1131) Aktiv=76 Inaktiv=8 Selbst=0 => Tuecher: 388 Werkzeug: 139
SUN, 04.09.2005, 23:032Versorgung Buerger: Anz=80/0 Baustellen=1 => Tuecher: 640 Nahrung: 4800
SUN, 04.09.2005, 23:033Vollstaendige Versorgung von Marktplatz. (3,3,10,6,6)
SUN, 04.09.2005, 23:037Versorgung Summe/Tag: (0,0,0,0,160,34,4,0)
SAT, 03.09.2005, 23:011Versorgung Spiele: (1130) Aktiv=76 Inaktiv=8 Selbst=0 => Tuecher: 388 Werkzeug: 139

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)