City information

Taxation of LosVelozes

Marketplace
Wood4
Stone22
Ore0
Wool5
Food11
Cloth0
Tool0
Taler32584
Occupancy42
Capacity6500
Occupation Percentage.6%

Recent days' taxes Page << 1 ... 122 123 124 125 126 ... 1123 >>
TimeCodeDescription
FRI, 24.02.2006, 21:523Vollstaendige Versorgung von Marktplatz. (6,3,9,5,2)
FRI, 24.02.2006, 21:527Versorgung Summe/Tag: (0,0,0,0,119,35,6,0)
FRI, 24.02.2006, 21:522Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
FRI, 24.02.2006, 21:521Versorgung Spiele: (1304) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 500 Werkzeug: 165
FRI, 24.02.2012, 20:001Versorgung Spiele: (3495) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
FRI, 24.02.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,99,37,8,0)
FRI, 24.02.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
FRI, 24.02.2012, 20:003Vollstaendige Versorgung von Marktplatz. (3,4,5,5,8)
FRI, 24.03.2006, 21:582Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
FRI, 24.03.2006, 21:581Versorgung Spiele: (1332) Aktiv=87 Inaktiv=0 Selbst=0 => Tuecher: 492 Werkzeug: 162
FRI, 24.03.2006, 21:587Versorgung Summe/Tag: (0,0,0,0,115,35,6,0)
FRI, 24.03.2006, 21:583Vollstaendige Versorgung von Marktplatz. (4,5,6,7,3)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)