City information

Taxation of LosVelozes

Marketplace
Wood72
Stone420
Ore14
Wool128
Food276
Cloth0
Tool10
Taler32584
Occupancy960
Capacity6500
Occupation Percentage14.8%

Recent days' taxes Page << 1 ... 125 126 127 128 129 ... 1123 >>
TimeCodeDescription
WED, 07.09.2005, 23:047Versorgung Summe/Tag: (0,0,0,0,160,34,5,0)
WED, 07.09.2005, 23:043Vollstaendige Versorgung von Marktplatz. (2,7,4,10,5)
WED, 07.09.2005, 23:042Versorgung Buerger: Anz=80/0 Baustellen=1 => Tuecher: 640 Nahrung: 4800
WED, 07.09.2005, 23:041Versorgung Spiele: (1134) Aktiv=76 Inaktiv=8 Selbst=0 => Tuecher: 388 Werkzeug: 139
WED, 07.08.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,4,9,3,3)
WED, 07.08.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,94,34,6,0)
WED, 07.08.2013, 20:002Versorgung Buerger: Anz=56/0 Baustellen=0 => Tuecher: 448 Nahrung: 2800
WED, 07.08.2013, 20:001Versorgung Spiele: (4025) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
WED, 07.07.2010, 22:083Vollstaendige Versorgung von Marktplatz. (4,5,8,4,3)
WED, 07.07.2010, 22:087Versorgung Summe/Tag: (0,0,0,0,105,36,7,0)
WED, 07.07.2010, 22:082Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
WED, 07.07.2010, 22:081Versorgung Spiele: (2898) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)