City information

Taxation of LosVelozes

Marketplace
Wood115
Stone442
Ore14
Wool149
Food362
Cloth0
Tool0
Taler32516
Occupancy1082
Capacity6500
Occupation Percentage16.6%

Recent days' taxes Page << 1 ... 126 127 128 129 130 ... 1123 >>
TimeCodeDescription
FRI, 24.11.2006, 22:567Versorgung Summe/Tag: (0,0,0,0,111,36,6,0)
FRI, 24.11.2006, 22:561Versorgung Spiele: (1577) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
FRI, 24.11.2006, 22:562Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
FRI, 24.11.2006, 22:563Vollstaendige Versorgung von Marktplatz. (4,3,6,5,6)
FRI, 24.12.2010, 22:031Versorgung Spiele: (3068) Aktiv=99 Inaktiv=10 Selbst=0 => Tuecher: 591 Werkzeug: 203
FRI, 24.12.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,130,37,6,0)
FRI, 24.12.2010, 22:032Versorgung Buerger: Anz=65/0 Baustellen=1 => Tuecher: 520 Nahrung: 3900
FRI, 24.12.2010, 22:033Vollstaendige Versorgung von Marktplatz. (4,6,2,9,6)
FRI, 25.01.2008, 22:182Versorgung Buerger: Anz=64/0 Baustellen=1 => Tuecher: 512 Nahrung: 3840
FRI, 25.01.2008, 22:187Versorgung Summe/Tag: (0,0,0,0,128,29,4,0)
FRI, 25.01.2008, 22:183Vollstaendige Versorgung von Marktplatz. (4,5,5,5,4)
FRI, 25.01.2008, 22:181Versorgung Spiele: (2004) Aktiv=75 Inaktiv=21 Selbst=0 => Tuecher: 351 Werkzeug: 141

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)