City information

Taxation of LosVelozes

Marketplace
Wood116
Stone481
Ore9
Wool169
Food422
Cloth0
Tool0
Taler32544
Occupancy1197
Capacity6500
Occupation Percentage18.4%

Recent days' taxes Page << 1 ... 134 135 136 137 138 ... 1123 >>
TimeCodeDescription
FRI, 26.06.2009, 22:022Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
FRI, 26.06.2009, 22:023Vollstaendige Versorgung von Marktplatz. (5,7,3,1,7)
FRI, 26.06.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,107,33,6,0)
FRI, 26.06.2009, 22:021Versorgung Spiele: (2522) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
FRI, 26.07.2013, 20:003Vollstaendige Versorgung von Marktplatz. (2,5,2,7,7)
FRI, 26.07.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,6,0)
FRI, 26.07.2013, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
FRI, 26.07.2013, 20:001Versorgung Spiele: (4013) Aktiv=97 Inaktiv=13 Selbst=0 => Tuecher: 580 Werkzeug: 202
FRI, 26.08.2005, 22:593Vollstaendige Versorgung von Marktplatz. (4,9,5,5,5)
FRI, 26.08.2005, 22:597Versorgung Summe/Tag: (0,0,0,0,160,34,4,0)
FRI, 26.08.2005, 22:591Versorgung Spiele: (1122) Aktiv=76 Inaktiv=8 Selbst=0 => Tuecher: 388 Werkzeug: 139
FRI, 26.08.2005, 22:592Versorgung Buerger: Anz=80/0 Baustellen=1 => Tuecher: 640 Nahrung: 4800

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)