City information

Taxation of LosVelozes

Marketplace
Wood115
Stone442
Ore14
Wool149
Food362
Cloth0
Tool0
Taler32516
Occupancy1082
Capacity6500
Occupation Percentage16.6%

Recent days' taxes Page << 1 ... 176 177 178 179 180 ... 1123 >>
TimeCodeDescription
TUE, 28.02.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,98,37,7,0)
TUE, 28.02.2012, 20:001Versorgung Spiele: (3499) Aktiv=104 Inaktiv=8 Selbst=0 => Tuecher: 635 Werkzeug: 214
TUE, 28.02.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
TUE, 28.02.2012, 20:003Vollstaendige Versorgung von Marktplatz. (6,3,6,4,5)
TUE, 28.02.2006, 21:543Vollstaendige Versorgung von Marktplatz. (4,8,5,4,4)
TUE, 28.02.2006, 21:547Versorgung Summe/Tag: (0,0,0,0,118,35,6,0)
TUE, 28.02.2006, 21:541Versorgung Spiele: (1308) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 500 Werkzeug: 165
TUE, 28.02.2006, 21:542Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
TUE, 28.01.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
TUE, 28.01.2014, 20:003Vollstaendige Versorgung von Marktplatz. (2,7,3,4,6)
TUE, 28.01.2014, 20:001Versorgung Spiele: (4199) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196
TUE, 28.01.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,91,34,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)