City information

Taxation of LosVelozes

Marketplace
Wood116
Stone481
Ore9
Wool169
Food422
Cloth0
Tool0
Taler32544
Occupancy1197
Capacity6500
Occupation Percentage18.4%

Recent days' taxes Page << 1 ... 46 47 48 49 50 ... 1123 >>
TimeCodeDescription
WED, 22.07.2009, 22:021Versorgung Spiele: (2548) Aktiv=90 Inaktiv=12 Selbst=0 => Tuecher: 489 Werkzeug: 174
WED, 22.07.2009, 22:022Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
WED, 22.07.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,107,33,6,0)
WED, 22.07.2009, 22:023Vollstaendige Versorgung von Marktplatz. (4,4,5,4,6)
WED, 22.06.2011, 20:003Vollstaendige Versorgung von Marktplatz. (2,3,6,3,10)
WED, 22.06.2011, 20:001Versorgung Spiele: (3248) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
WED, 22.06.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
WED, 22.06.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
WED, 22.06.2005, 22:452Versorgung Buerger: Anz=82/1 Baustellen=1 => Tuecher: 656 Nahrung: 4920
WED, 22.06.2005, 22:453Vollstaendige Versorgung von Marktplatz. (6,5,9,6,3)
WED, 22.06.2005, 22:451Versorgung Spiele: (1057) Aktiv=81 Inaktiv=0 Selbst=0 => Tuecher: 429 Werkzeug: 143
WED, 22.06.2005, 22:457Versorgung Summe/Tag: (0,0,0,0,164,36,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)