City information

Taxation of LosVelozes

Marketplace
Wood108
Stone433
Ore9
Wool149
Food364
Cloth0
Tool0
Taler32512
Occupancy1063
Capacity6500
Occupation Percentage16.4%

Recent days' taxes Page << 1 ... 52 53 54 55 56 ... 1123 >>
TimeCodeDescription
FRI, 11.01.2013, 20:011Versorgung Spiele: (3817) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
FRI, 11.01.2013, 20:012Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
FRI, 11.01.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,98,36,7,0)
FRI, 11.01.2013, 20:013Vollstaendige Versorgung von Marktplatz. (6,3,5,7,3)
FRI, 11.03.2011, 22:043Vollstaendige Versorgung von Marktplatz. (3,1,5,4,11)
FRI, 11.03.2011, 22:047Versorgung Summe/Tag: (0,0,0,0,103,36,6,0)
FRI, 11.03.2011, 22:041Versorgung Spiele: (3145) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206
FRI, 11.03.2011, 22:042Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
FRI, 11.04.2008, 22:142Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720
FRI, 11.04.2008, 22:147Versorgung Summe/Tag: (0,0,0,0,124,29,5,0)
FRI, 11.04.2008, 22:143Vollstaendige Versorgung von Marktplatz. (3,3,6,8,3)
FRI, 11.04.2008, 22:141Versorgung Spiele: (2081) Aktiv=79 Inaktiv=16 Selbst=0 => Tuecher: 391 Werkzeug: 148

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)