City information

Taxation of LosVelozes

Marketplace
Wood108
Stone433
Ore9
Wool149
Food364
Cloth0
Tool0
Taler32512
Occupancy1063
Capacity6500
Occupation Percentage16.4%

Recent days' taxes Page << 1 ... 50 51 52 53 54 ... 1123 >>
TimeCodeDescription
FRI, 10.08.2012, 20:001Versorgung Spiele: (3663) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
FRI, 10.08.2012, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
FRI, 10.08.2012, 20:003Vollstaendige Versorgung von Marktplatz. (9,4,3,2,7)
FRI, 10.08.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,99,37,8,0)
FRI, 10.09.2010, 22:042Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
FRI, 10.09.2010, 22:041Versorgung Spiele: (2963) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
FRI, 10.09.2010, 22:047Versorgung Summe/Tag: (0,0,0,0,105,36,6,0)
FRI, 10.09.2010, 22:043Vollstaendige Versorgung von Marktplatz. (4,5,8,3,4)
FRI, 10.10.2008, 22:113Vollstaendige Versorgung von Marktplatz. (5,6,4,5,6)
FRI, 10.10.2008, 22:112Versorgung Buerger: Anz=69/0 Baustellen=1 => Tuecher: 552 Nahrung: 4140
FRI, 10.10.2008, 22:111Versorgung Spiele: (2263) Aktiv=81 Inaktiv=14 Selbst=0 => Tuecher: 440 Werkzeug: 158
FRI, 10.10.2008, 22:117Versorgung Summe/Tag: (0,0,0,0,138,33,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)