City information

Taxation of LosVelozes

Marketplace
Wood116
Stone481
Ore9
Wool169
Food422
Cloth0
Tool0
Taler32538
Occupancy1197
Capacity6500
Occupation Percentage18.4%

Recent days' taxes Page << 1 ... 61 62 63 64 65 ... 1123 >>
TimeCodeDescription
FRI, 12.11.2010, 22:053Vollstaendige Versorgung von Marktplatz. (3,7,5,6,3)
FRI, 12.11.2010, 22:051Versorgung Spiele: (3026) Aktiv=99 Inaktiv=10 Selbst=0 => Tuecher: 591 Werkzeug: 203
FRI, 12.11.2010, 22:052Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
FRI, 12.11.2010, 22:057Versorgung Summe/Tag: (0,0,0,0,108,37,6,0)
FRI, 12.12.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,138,34,6,0)
FRI, 12.12.2008, 22:032Versorgung Buerger: Anz=69/0 Baustellen=1 => Tuecher: 552 Nahrung: 4140
FRI, 12.12.2008, 22:033Vollstaendige Versorgung von Marktplatz. (7,3,4,6,7)
FRI, 12.12.2008, 22:031Versorgung Spiele: (2326) Aktiv=84 Inaktiv=15 Selbst=0 => Tuecher: 458 Werkzeug: 164
FRI, 13.01.2006, 23:331Versorgung Spiele: (1262) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
FRI, 13.01.2006, 23:333Vollstaendige Versorgung von Marktplatz. (7,4,6,3,5)
FRI, 13.01.2006, 23:337Versorgung Summe/Tag: (0,0,0,0,121,36,6,0)
FRI, 13.01.2006, 23:332Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)