City information

Taxation of LosVelozes

Marketplace
Wood490
Stone90
Ore1800
Wool234
Food153
Cloth0
Tool10
Taler32500
Occupancy2817
Capacity6500
Occupation Percentage43.3%

Recent days' taxes Page << 1 ... 75 76 77 78 79 ... 1123 >>
TimeCodeDescription
WED, 17.01.2007, 23:262Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
WED, 17.01.2007, 23:261Versorgung Spiele: (1631) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
WED, 17.01.2007, 23:263Vollstaendige Versorgung von Marktplatz. (4,6,6,8,1)
WED, 17.01.2007, 23:267Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
WED, 16.12.2009, 22:042Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
WED, 16.12.2009, 22:047Versorgung Summe/Tag: (0,0,0,0,115,35,6,0)
WED, 16.12.2009, 22:041Versorgung Spiele: (2695) Aktiv=91 Inaktiv=11 Selbst=0 => Tuecher: 508 Werkzeug: 179
WED, 16.12.2009, 22:043Vollstaendige Versorgung von Marktplatz. (9,2,4,6,4)
WED, 16.11.2011, 20:001Versorgung Spiele: (3395) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
WED, 16.11.2011, 20:003Vollstaendige Versorgung von Marktplatz. (7,6,4,1,6)
WED, 16.11.2011, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
WED, 16.11.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,95,36,8,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)