City information

Taxation of LosVelozes

Marketplace
Wood726
Stone118
Ore147
Wool1471
Food654
Cloth0
Tool0
Taler32569
Occupancy3116
Capacity6500
Occupation Percentage47.9%

Recent days' taxes Page << 1 ... 82 83 84 85 86 ... 1123 >>
TimeCodeDescription
WED, 15.09.2010, 22:033Vollstaendige Versorgung von Marktplatz. (5,5,4,5,5)
WED, 15.09.2010, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
WED, 15.09.2010, 22:031Versorgung Spiele: (2968) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
WED, 15.09.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,105,36,7,0)
WED, 15.08.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,38,7,0)
WED, 15.08.2012, 20:001Versorgung Spiele: (3668) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
WED, 15.08.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,6,6,2,5)
WED, 15.08.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
WED, 15.08.2007, 00:167Versorgung Summe/Tag: (0,0,0,0,124,39,6,0)
WED, 15.08.2007, 00:163Vollstaendige Versorgung von Marktplatz. (6,4,4,7,6)
WED, 15.08.2007, 00:161Versorgung Spiele: (1840) Aktiv=99 Inaktiv=0 Selbst=0 => Tuecher: 564 Werkzeug: 184
WED, 15.08.2007, 00:162Versorgung Buerger: Anz=74/0 Baustellen=0 => Tuecher: 592 Nahrung: 3700

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)