City information

Taxation of LosVelozes

Marketplace
Wood490
Stone90
Ore1800
Wool238
Food153
Cloth0
Tool10
Taler32513
Occupancy2821
Capacity6500
Occupation Percentage43.4%

Recent days' taxes Page << 1 ... 88 89 90 91 92 ... 1123 >>
TimeCodeDescription
FRI, 17.10.2008, 22:032Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
FRI, 17.10.2008, 22:031Versorgung Spiele: (2270) Aktiv=81 Inaktiv=14 Selbst=0 => Tuecher: 440 Werkzeug: 158
FRI, 17.10.2008, 22:033Vollstaendige Versorgung von Marktplatz. (7,5,7,1,6)
FRI, 17.10.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,140,33,5,0)
FRI, 17.11.2006, 22:542Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
FRI, 17.11.2006, 22:543Vollstaendige Versorgung von Marktplatz. (6,5,3,6,4)
FRI, 17.11.2006, 22:541Versorgung Spiele: (1570) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
FRI, 17.11.2006, 22:547Versorgung Summe/Tag: (0,0,0,0,112,35,5,0)
FRI, 17.12.2010, 22:057Versorgung Summe/Tag: (0,0,0,0,107,37,7,0)
FRI, 17.12.2010, 22:053Vollstaendige Versorgung von Marktplatz. (2,6,9,3,5)
FRI, 17.12.2010, 22:052Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
FRI, 17.12.2010, 22:051Versorgung Spiele: (3061) Aktiv=99 Inaktiv=10 Selbst=0 => Tuecher: 591 Werkzeug: 203

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)