City information

Taxation of LosVelozes

Marketplace
Wood118
Stone565
Ore13
Wool197
Food466
Cloth0
Tool10
Taler32556
Occupancy1409
Capacity6500
Occupation Percentage21.7%

Recent days' taxes Page << 1 ... 91 92 93 94 95 ... 1123 >>
TimeCodeDescription
WED, 14.03.2007, 23:402Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
WED, 14.03.2007, 23:401Versorgung Spiele: (1687) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 557 Werkzeug: 180
WED, 14.03.2007, 23:403Vollstaendige Versorgung von Marktplatz. (5,6,7,4,4)
WED, 14.03.2007, 23:407Versorgung Summe/Tag: (0,0,0,0,120,37,6,0)
WED, 14.02.2007, 23:317Versorgung Summe/Tag: (0,0,0,0,119,37,6,0)
WED, 14.02.2007, 23:313Vollstaendige Versorgung von Marktplatz. (3,6,8,5,4)
WED, 14.02.2007, 23:312Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
WED, 14.02.2007, 23:311Versorgung Spiele: (1659) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
WED, 14.01.2009, 22:031Versorgung Spiele: (2359) Aktiv=87 Inaktiv=15 Selbst=0 => Tuecher: 494 Werkzeug: 175
WED, 14.01.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,110,34,5,20)
WED, 14.01.2009, 22:033Vollstaendige Versorgung von Marktplatz. (6,3,4,3,7)
WED, 14.01.2009, 22:032Versorgung Buerger: Anz=66/1 Baustellen=0 => Tuecher: 528 Nahrung: 3300

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)