City information

Taxation of LosVelozes

Marketplace
Wood60
Stone354
Ore10
Wool118
Food244
Cloth0
Tool10
Taler32649
Occupancy836
Capacity6500
Occupation Percentage12.9%

Recent days' taxes Page << 1 ... 182 183 184 185 186 ... 1123 >>
TimeCodeDescription
FRI, 15.03.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
FRI, 15.03.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,2,4,7,7)
FRI, 15.03.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
THU, 14.03.2013, 20:001Versorgung Spiele: (3879) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
THU, 14.03.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
THU, 14.03.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,6,3,6,4)
THU, 14.03.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
WED, 13.03.2013, 20:001Versorgung Spiele: (3878) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
WED, 13.03.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
WED, 13.03.2013, 20:003Vollstaendige Versorgung von Marktplatz. (6,3,6,6,3)
WED, 13.03.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
TUE, 12.03.2013, 20:001Versorgung Spiele: (3877) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)