City information

Taxation of LosVelozes

Marketplace
Wood72
Stone424
Ore14
Wool128
Food276
Cloth0
Tool10
Taler32596
Occupancy964
Capacity6500
Occupation Percentage14.8%

Recent days' taxes Page << 1 ... 180 181 182 183 184 ... 1123 >>
TimeCodeDescription
THU, 21.03.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
THU, 21.03.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,5,5,5,6)
THU, 21.03.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
WED, 20.03.2013, 20:001Versorgung Spiele: (3885) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
WED, 20.03.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
WED, 20.03.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,4,6,5,5)
WED, 20.03.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
TUE, 19.03.2013, 20:001Versorgung Spiele: (3884) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
TUE, 19.03.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 19.03.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,6,5,6,4)
TUE, 19.03.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
MON, 18.03.2013, 20:001Versorgung Spiele: (3883) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)