City information

Taxation of LosVelozes

Marketplace
Wood726
Stone118
Ore147
Wool1471
Food654
Cloth0
Tool0
Taler32569
Occupancy3116
Capacity6500
Occupation Percentage47.9%

Recent days' taxes Page << 1 ... 79 80 81 82 83 ... 1123 >>
TimeCodeDescription
WED, 16.04.2014, 20:003Vollstaendige Versorgung von Marktplatz. (7,5,4,2,4)
WED, 16.04.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,34,7,0)
WED, 16.04.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
WED, 16.04.2014, 20:001Versorgung Spiele: (4277) Aktiv=99 Inaktiv=8 Selbst=0 => Tuecher: 597 Werkzeug: 202
WED, 16.04.2008, 22:141Versorgung Spiele: (2086) Aktiv=79 Inaktiv=16 Selbst=0 => Tuecher: 391 Werkzeug: 148
WED, 16.04.2008, 22:143Vollstaendige Versorgung von Marktplatz. (4,6,6,4,3)
WED, 16.04.2008, 22:142Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720
WED, 16.04.2008, 22:147Versorgung Summe/Tag: (0,0,0,0,124,30,5,0)
WED, 16.03.2011, 22:041Versorgung Spiele: (3150) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206
WED, 16.03.2011, 22:042Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
WED, 16.03.2011, 22:047Versorgung Summe/Tag: (0,0,0,0,104,37,7,0)
WED, 16.03.2011, 22:043Vollstaendige Versorgung von Marktplatz. (4,6,5,2,8)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)