City information

Taxation of ExtremoLusio

Marketplace
Wood302
Stone270
Ore179
Wool349
Food0
Cloth0
Tool0
Taler3
Occupancy1100
Capacity1100
Occupation Percentage100%

Recent days' taxes Page << 1 ... 3243 3244 3245 3246 >>
TimeCodeDescription
THU, 04.01.2007, 23:233Vollstaendige Versorgung von Marktplatz. (1,2,0,0,0)
THU, 04.01.2007, 23:237Versorgung Summe/Tag: (0,0,0,0,18,6,0,0)
WED, 03.01.2007, 23:221Versorgung Spiele: (33) Aktiv=10 Inaktiv=0 Selbst=0 => Tuecher: 94 Werkzeug: 28
WED, 03.01.2007, 23:222Versorgung Buerger: Anz=9/0 Baustellen=0 => Tuecher: 72 Nahrung: 450
WED, 03.01.2007, 23:223Vollstaendige Versorgung von Marktplatz. (0,0,2,0,1)
WED, 03.01.2007, 23:227Versorgung Summe/Tag: (0,0,0,0,15,6,1,0)
TUE, 02.01.2007, 23:221Versorgung Spiele: (32) Aktiv=9 Inaktiv=0 Selbst=0 => Tuecher: 87 Werkzeug: 26
TUE, 02.01.2007, 23:222Versorgung Buerger: Anz=9/0 Baustellen=0 => Tuecher: 72 Nahrung: 450
TUE, 02.01.2007, 23:223Vollstaendige Versorgung von Marktplatz. (1,0,2,0,0)
TUE, 02.01.2007, 23:227Versorgung Summe/Tag: (0,0,0,0,15,5,1,0)
MON, 01.01.2007, 23:221Versorgung Spiele: (31) Aktiv=9 Inaktiv=0 Selbst=0 => Tuecher: 87 Werkzeug: 26
MON, 01.01.2007, 23:222Versorgung Buerger: Anz=8/0 Baustellen=0 => Tuecher: 64 Nahrung: 400

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)