City information

Taxation of LosVelozes

Marketplace
Wood89
Stone440
Ore0
Wool136
Food317
Cloth0
Tool20
Taler32500
Occupancy1082
Capacity6500
Occupation Percentage16.6%

Recent days' taxes Page << 1 ... 1092 1093 1094 1095 1096 ... 1123 >>
TimeCodeDescription
WED, 25.12.2013, 20:003Vollstaendige Versorgung von Marktplatz. (5,3,8,3,4)
WED, 25.12.2013, 20:002Versorgung Buerger: Anz=56/0 Baustellen=0 => Tuecher: 448 Nahrung: 2800
WED, 25.12.2013, 20:001Versorgung Spiele: (4165) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196
WED, 26.01.2011, 22:081Versorgung Spiele: (3101) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 581 Werkzeug: 200
WED, 26.01.2011, 22:082Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
WED, 26.01.2011, 22:087Versorgung Summe/Tag: (0,0,0,0,103,36,6,0)
WED, 26.01.2011, 22:083Vollstaendige Versorgung von Marktplatz. (4,3,4,7,6)
WED, 26.02.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,34,7,0)
WED, 26.02.2014, 20:001Versorgung Spiele: (4228) Aktiv=98 Inaktiv=8 Selbst=0 => Tuecher: 587 Werkzeug: 199
WED, 26.02.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,4,7,2,5)
WED, 26.02.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
WED, 26.03.2008, 22:103Vollstaendige Versorgung von Marktplatz. (5,0,6,5,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)