City information

Taxation of LosVelozes

Marketplace
Wood197
Stone157
Ore61
Wool401
Food243
Cloth0
Tool10
Taler32504
Occupancy1109
Capacity6500
Occupation Percentage17.1%

Recent days' taxes Page << 1 ... 38 39 40 41 42 ... 1123 >>
TimeCodeDescription
FRI, 08.06.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,103,39,8,0)
FRI, 08.06.2012, 20:002Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
FRI, 08.06.2012, 20:001Versorgung Spiele: (3600) Aktiv=106 Inaktiv=8 Selbst=0 => Tuecher: 655 Werkzeug: 220
FRI, 08.06.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,4,6,8,3)
FRI, 08.07.2005, 22:481Versorgung Spiele: (1073) Aktiv=84 Inaktiv=0 Selbst=0 => Tuecher: 462 Werkzeug: 153
FRI, 08.07.2005, 22:482Versorgung Buerger: Anz=81/1 Baustellen=1 => Tuecher: 648 Nahrung: 4860
FRI, 08.07.2005, 22:487Versorgung Summe/Tag: (0,0,0,0,162,37,5,0)
FRI, 08.07.2005, 22:483Vollstaendige Versorgung von Marktplatz. (6,3,9,7,4)
FRI, 08.07.2011, 20:003Vollstaendige Versorgung von Marktplatz. (9,4,2,2,6)
FRI, 08.07.2011, 20:001Versorgung Spiele: (3264) Aktiv=99 Inaktiv=8 Selbst=1 => Tuecher: 594 Werkzeug: 202
FRI, 08.07.2011, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
FRI, 08.07.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)