City information

Taxation of LosVelozes

Marketplace
Wood726
Stone118
Ore147
Wool1471
Food654
Cloth0
Tool0
Taler32569
Occupancy3116
Capacity6500
Occupation Percentage47.9%

Recent days' taxes Page << 1 ... 78 79 80 81 82 ... 1123 >>
TimeCodeDescription
FRI, 16.01.2009, 22:032Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
FRI, 16.01.2009, 22:033Vollstaendige Versorgung von Marktplatz. (2,6,6,7,3)
FRI, 16.01.2009, 22:031Versorgung Spiele: (2361) Aktiv=87 Inaktiv=15 Selbst=0 => Tuecher: 494 Werkzeug: 175
FRI, 16.01.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,113,35,6,0)
FRI, 16.02.2007, 23:311Versorgung Spiele: (1661) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
FRI, 16.02.2007, 23:312Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
FRI, 16.02.2007, 23:313Vollstaendige Versorgung von Marktplatz. (5,5,3,5,8)
FRI, 16.02.2007, 23:317Versorgung Summe/Tag: (0,0,0,0,119,38,6,0)
FRI, 16.03.2007, 23:401Versorgung Spiele: (1689) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 557 Werkzeug: 180
FRI, 16.03.2007, 23:403Vollstaendige Versorgung von Marktplatz. (4,7,3,7,5)
FRI, 16.03.2007, 23:407Versorgung Summe/Tag: (0,0,0,0,120,38,6,0)
FRI, 16.03.2007, 23:402Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)