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City information

Taxation of LosVelozes

Marketplace
Wood7
Stone3
Ore0
Wool3754
Food18
Cloth0
Tool0
Taler29012
Occupancy3782
Capacity5800
Occupation Percentage65,2%

Recent days' taxes Page 2 3 4 5 ... 1116 >>
TimeCodeDescription
MI, 27.08.2014, 20:001Versorgung Spiele: (4410) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
MI, 27.08.2014, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
MI, 27.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (8,3,3,1,8)
MI, 27.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,95,36,7,0)
DI, 26.08.2014, 20:001Versorgung Spiele: (4409) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
DI, 26.08.2014, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
DI, 26.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (5,10,1,5,2)
DI, 26.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)
MO, 25.08.2014, 20:001Versorgung Spiele: (4408) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
MO, 25.08.2014, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
MO, 25.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,4,8,4,3)
MO, 25.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,95,36,7,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)