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City information

Taxation of LosVelozes

Marketplace
Wood127
Stone392
Ore7
Wool274
Food370
Cloth0
Tool0
Taler32524
Occupancy1170
Capacity6500
Occupation Percentage18%

Recent days' taxes Page << 1 ... 1079 1080 1081 1082 1083 ... 1122 >>
TimeCodeDescription
THU, 15.09.2005, 23:062Versorgung Buerger: Anz=78/0 Baustellen=1 => Tuecher: 624 Nahrung: 4680
THU, 15.09.2005, 23:063Vollstaendige Versorgung von Marktplatz. (8,7,5,3,5)
THU, 15.09.2005, 23:067Versorgung Summe/Tag: (0,0,0,0,156,34,5,0)
WED, 14.09.2005, 23:061Versorgung Spiele: (1141) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 384 Werkzeug: 138
WED, 14.09.2005, 23:062Versorgung Buerger: Anz=78/0 Baustellen=1 => Tuecher: 624 Nahrung: 4680
WED, 14.09.2005, 23:063Vollstaendige Versorgung von Marktplatz. (7,5,4,5,7)
WED, 14.09.2005, 23:067Versorgung Summe/Tag: (0,0,0,0,156,33,5,0)
TUE, 13.09.2005, 23:061Versorgung Spiele: (1140) Aktiv=76 Inaktiv=8 Selbst=0 => Tuecher: 388 Werkzeug: 139
TUE, 13.09.2005, 23:062Versorgung Buerger: Anz=79/0 Baustellen=1 => Tuecher: 632 Nahrung: 4740
TUE, 13.09.2005, 23:063Vollstaendige Versorgung von Marktplatz. (7,9,4,3,5)
TUE, 13.09.2005, 23:067Versorgung Summe/Tag: (0,0,0,0,158,34,5,0)
MON, 12.09.2005, 23:061Versorgung Spiele: (1139) Aktiv=76 Inaktiv=8 Selbst=0 => Tuecher: 388 Werkzeug: 139

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)