City information

Taxation of LosVelozes

Marketplace
Wood2368
Stone110
Ore13
Wool1270
Food284
Cloth0
Tool0
Taler32518
Occupancy4045
Capacity6500
Occupation Percentage62.2%

Recent days' taxes Page << 1 ... 833 834 835 836 837 ... 1123 >>
TimeCodeDescription
TUE, 06.11.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 06.11.2012, 20:003Vollstaendige Versorgung von Marktplatz. (4,8,4,3,5)
TUE, 06.11.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
TUE, 06.12.2005, 23:252Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
TUE, 06.12.2005, 23:251Versorgung Spiele: (1224) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 494 Werkzeug: 163
TUE, 06.12.2005, 23:253Vollstaendige Versorgung von Marktplatz. (7,5,3,4,6)
TUE, 06.12.2005, 23:257Versorgung Summe/Tag: (0,0,0,0,120,36,5,0)
TUE, 06.12.2011, 20:001Versorgung Spiele: (3415) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
TUE, 06.12.2011, 20:003Vollstaendige Versorgung von Marktplatz. (5,6,3,4,6)
TUE, 06.12.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
TUE, 06.12.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,37,7,0)
TUE, 07.01.2014, 20:001Versorgung Spiele: (4178) Aktiv=97 Inaktiv=8 Selbst=0 => Tuecher: 577 Werkzeug: 196

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)