City information

Taxation of LosVelozes

Marketplace
Wood2368
Stone110
Ore13
Wool1290
Food284
Cloth0
Tool0
Taler32550
Occupancy4065
Capacity6500
Occupation Percentage62.5%

Recent days' taxes Page << 1 ... 937 938 939 940 941 ... 1123 >>
TimeCodeDescription
MON, 05.06.2006, 22:161Versorgung Spiele: (1405) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 530 Werkzeug: 172
MON, 05.06.2006, 22:163Vollstaendige Versorgung von Marktplatz. (5,6,3,5,6)
MON, 05.06.2006, 22:162Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
MON, 05.05.2014, 20:003Vollstaendige Versorgung von Marktplatz. (5,7,5,2,4)
MON, 05.05.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
MON, 05.05.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,91,35,7,0)
MON, 05.05.2014, 20:001Versorgung Spiele: (4296) Aktiv=99 Inaktiv=8 Selbst=0 => Tuecher: 597 Werkzeug: 202
MON, 05.05.2008, 22:193Vollstaendige Versorgung von Marktplatz. (3,8,3,6,3)
MON, 05.05.2008, 22:192Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720
MON, 05.05.2008, 22:191Versorgung Spiele: (2105) Aktiv=80 Inaktiv=16 Selbst=0 => Tuecher: 404 Werkzeug: 151
MON, 05.05.2008, 22:197Versorgung Summe/Tag: (0,0,0,0,124,30,5,0)
MON, 05.04.2010, 22:111Versorgung Spiele: (2805) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 554 Werkzeug: 192

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)