City information

Taxation of LosVelozes

Marketplace
Wood125
Stone660
Ore9
Wool192
Food444
Cloth0
Tool0
Taler32504
Occupancy1430
Capacity6500
Occupation Percentage22%

Recent days' taxes Page << 1 ... 561 562 563 564 565 ... 1123 >>
TimeCodeDescription
SUN, 16.02.2020, 20:017Versorgung Summe/Tag: (0,0,0,0,100,0,0,0)
SUN, 16.02.2020, 20:011Versorgung Spiele: (6409) Aktiv=109 Inaktiv=7 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 16.03.2008, 22:082Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
SUN, 16.03.2008, 22:083Vollstaendige Versorgung von Marktplatz. (3,4,2,6,6)
SUN, 16.03.2008, 22:087Versorgung Summe/Tag: (0,0,0,0,103,29,5,0)
SUN, 16.03.2008, 22:081Versorgung Spiele: (2055) Aktiv=76 Inaktiv=19 Selbst=0 => Tuecher: 361 Werkzeug: 142
SUN, 16.03.2014, 20:003Vollstaendige Versorgung von Marktplatz. (8,4,5,5,0)
SUN, 16.03.2014, 20:002Versorgung Buerger: Anz=56/0 Baustellen=0 => Tuecher: 448 Nahrung: 2800
SUN, 16.03.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,93,34,6,0)
SUN, 16.03.2014, 20:001Versorgung Spiele: (4246) Aktiv=98 Inaktiv=8 Selbst=0 => Tuecher: 587 Werkzeug: 199
SUN, 16.04.2006, 22:031Versorgung Spiele: (1355) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 511 Werkzeug: 167
SUN, 16.04.2006, 22:033Vollstaendige Versorgung von Marktplatz. (6,5,5,4,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)