City information

Taxation of Haoshoku

Marketplace
Wood404
Stone1514
Ore538
Wool747
Food949
Cloth0
Tool203
Taler26500
Occupancy5167
Capacity5300
Occupation Percentage97.5%

Recent days' taxes Page << 1 ... 1181 1182 1183 1184 1185 ... 1273 >>
TimeCodeDescription
WED, 16.06.2010, 22:041Versorgung Spiele: (157) Aktiv=0 Inaktiv=11 Selbst=0 => Tuecher: 0 Werkzeug: 11
WED, 16.06.2010, 22:042Versorgung Buerger: Anz=10/0 Baustellen=0 => Tuecher: 80 Nahrung: 500
WED, 16.07.2008, 22:083Vollstaendige Versorgung von Marktplatz. (0,1,0,1,2)
WED, 16.07.2008, 22:082Versorgung Buerger: Anz=9/0 Baustellen=0 => Tuecher: 72 Nahrung: 450
WED, 16.07.2008, 22:087Versorgung Summe/Tag: (0,0,0,0,15,8,2,0)
WED, 16.07.2008, 22:081Versorgung Spiele: (1099) Aktiv=23 Inaktiv=7 Selbst=0 => Tuecher: 158 Werkzeug: 53
WED, 16.07.2014, 05:071Versorgung Spiele: (936) Aktiv=53 Inaktiv=0 Selbst=0 => Tuecher: 368 Werkzeug: 113
WED, 16.07.2014, 05:077Versorgung Summe/Tag: (0,0,0,0,108,26,4,20)
WED, 16.07.2014, 05:072Versorgung Buerger: Anz=54/1 Baustellen=1 => Tuecher: 432 Nahrung: 3240
WED, 16.07.2014, 05:074Versorgung ueber Lager abgewickelt.
WED, 16.08.2006, 22:302Versorgung Buerger: Anz=16/0 Baustellen=0 => Tuecher: 128 Nahrung: 800
WED, 16.08.2006, 22:301Versorgung Spiele: (399) Aktiv=28 Inaktiv=0 Selbst=0 => Tuecher: 178 Werkzeug: 53

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)