City information

Taxation of Alkatraz

Marketplace
Wood13
Stone21
Ore21
Wool27
Food36
Cloth0
Tool0
Taler140
Occupancy118
Capacity4200
Occupation Percentage2.8%

Recent days' taxes Page << 1 ... 1236 1237 1238 1239 1240 ... 1297 >>
TimeCodeDescription
FRI, 10.08.2012, 22:007Versorgung Summe/Tag: (0,0,0,0,32,5,2,0)
FRI, 10.08.2012, 22:002Versorgung Buerger: Anz=19/0 Baustellen=0 => Tuecher: 152 Nahrung: 950
FRI, 10.08.2012, 22:005C11-0 Tichu
FRI, 10.08.2012, 22:001Versorgung Spiele: (3663) Aktiv=1 Inaktiv=58 Selbst=0 => Tuecher: 10 Werkzeug: 61
FRI, 10.08.2012, 22:006Boerse nachkauf. (0,0,0,0,0,5,0)
FRI, 10.08.2007, 00:173Vollstaendige Versorgung von Marktplatz. (2,2,1,3,1)
FRI, 10.08.2007, 00:177Versorgung Summe/Tag: (0,0,0,0,38,15,3,0)
FRI, 10.08.2007, 00:171Versorgung Spiele: (1835) Aktiv=53 Inaktiv=1 Selbst=1 => Tuecher: 269 Werkzeug: 91
FRI, 10.08.2007, 00:172Versorgung Buerger: Anz=23/0 Baustellen=0 => Tuecher: 184 Nahrung: 1150
FRI, 10.07.2009, 22:057Versorgung Summe/Tag: (0,0,0,0,58,12,3,0)
FRI, 10.07.2009, 22:052Versorgung Buerger: Anz=29/0 Baustellen=1 => Tuecher: 232 Nahrung: 1740
FRI, 10.07.2009, 22:051Versorgung Spiele: (2536) Aktiv=21 Inaktiv=39 Selbst=2 => Tuecher: 141 Werkzeug: 83

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)