City information

Taxation of Olymp

Marketplace
Wood619
Stone307
Ore233
Wool1557
Food165
Cloth0
Tool0
Taler14500
Occupancy2881
Capacity2900
Occupation Percentage99.3%

Recent days' taxes Page << 1 ... 1252 1253 1254 1255 1256 ... 1445 >>
TimeCodeDescription
FRI, 29.03.2024, 05:004Versorgung ueber Lager abgewickelt.
FRI, 29.03.2024, 05:001Versorgung Spiele: (7348) Aktiv=38 Inaktiv=7 Selbst=0 => Tuecher: 0 Werkzeug: 0
FRI, 29.03.2024, 05:007Versorgung Summe/Tag: (0,0,0,0,24,0,0,20)
FRI, 29.03.2024, 05:002Versorgung Buerger: Anz=29/1 Baustellen=1 => Tuecher: 0 Nahrung: 725
FRI, 29.03.2013, 05:027Versorgung Summe/Tag: (0,0,0,0,40,12,2,0)
FRI, 29.03.2013, 05:022Versorgung Buerger: Anz=24/0 Baustellen=0 => Tuecher: 192 Nahrung: 1200
FRI, 29.03.2013, 05:021Versorgung Spiele: (3330) Aktiv=21 Inaktiv=25 Selbst=0 => Tuecher: 171 Werkzeug: 76
FRI, 29.03.2013, 05:023Vollstaendige Versorgung von Marktplatz. (2,1,2,2,1)
FRI, 29.02.2008, 22:057Versorgung Summe/Tag: (0,0,0,0,40,10,2,0)
FRI, 29.02.2008, 22:051Versorgung Spiele: (1476) Aktiv=21 Inaktiv=15 Selbst=0 => Tuecher: 144 Werkzeug: 58
FRI, 29.02.2008, 22:053Vollstaendige Versorgung von Marktplatz. (1,2,2,3,0)
FRI, 29.02.2008, 22:052Versorgung Buerger: Anz=20/0 Baustellen=1 => Tuecher: 160 Nahrung: 1200

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)