City information

Taxation of AnimalCity

Marketplace
Wood549
Stone341
Ore340
Wool726
Food444
Cloth0
Tool0
Taler12000
Occupancy2400
Capacity2400
Occupation Percentage100%

Recent days' taxes Page << 1 ... 1440 1441 1442 1443 1444 ... 1500 >>
TimeCodeDescription
WED, 23.02.2011, 03:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,21,5,1)
WED, 23.02.2011, 03:005Kein Spiel mehr aktiv.
WED, 23.02.2011, 03:007Versorgung Summe/Tag: (0,0,0,0,34,5,1,0)
WED, 23.02.2011, 03:001Versorgung Spiele: (2609) Aktiv=0 Inaktiv=32 Selbst=0 => Tuecher: 0 Werkzeug: 32
WED, 23.02.2011, 03:002Versorgung Buerger: Anz=17/0 Baustellen=1 => Tuecher: 136 Nahrung: 1020
WED, 23.03.2011, 03:001Versorgung Spiele: (2637) Aktiv=0 Inaktiv=32 Selbst=0 => Tuecher: 0 Werkzeug: 32
WED, 23.03.2011, 03:002Versorgung Buerger: Anz=18/0 Baustellen=1 => Tuecher: 144 Nahrung: 1080
WED, 23.03.2011, 03:007Versorgung Summe/Tag: (0,0,0,0,36,5,1,0)
WED, 23.03.2011, 03:005Kein Spiel mehr aktiv.
WED, 23.03.2011, 03:005Kein Spiel mehr aktiv.
WED, 23.03.2011, 03:006Nicht genug Taler um von Boerse nachzukaufen. (0,0,0,0,34,5,1)
WED, 23.04.2008, 05:161Versorgung Spiele: (1573) Aktiv=34 Inaktiv=2 Selbst=1 => Tuecher: 220 Werkzeug: 70

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)