City information

Taxation of Ü30

Marketplace
Wood359
Stone211
Ore316
Wool800
Food0
Cloth0
Tool0
Taler8500
Occupancy1686
Capacity1700
Occupation Percentage99.2%

Recent days' taxes Page << 1 ... 2192 2193 2194 2195 2196 ... 2223 >>
TimeCodeDescription
FRI, 03.09.2021, 21:002Versorgung Buerger: Anz=17/0 Baustellen=1 => Tuecher: 0 Nahrung: 425
FRI, 03.09.2021, 21:003Vollstaendige Versorgung von Marktplatz. (0,0,0,0,1)
FRI, 03.09.2021, 21:001Versorgung Spiele: (6974) Aktiv=52 Inaktiv=3 Selbst=0 => Tuecher: 0 Werkzeug: 0
FRI, 03.09.2021, 21:007Versorgung Summe/Tag: (0,0,0,0,14,0,0,0)
FRI, 03.09.2010, 22:087Versorgung Summe/Tag: (0,0,0,0,28,15,4,0)
FRI, 03.09.2010, 22:083Vollstaendige Versorgung von Marktplatz. (1,1,2,3,2)
FRI, 03.09.2010, 22:081Versorgung Spiele: (2956) Aktiv=51 Inaktiv=3 Selbst=1 => Tuecher: 291 Werkzeug: 98
FRI, 03.09.2010, 22:082Versorgung Buerger: Anz=17/0 Baustellen=0 => Tuecher: 136 Nahrung: 850
FRI, 03.08.2018, 21:012Versorgung Buerger: Anz=16/0 Baustellen=1 => Tuecher: 0 Nahrung: 400
FRI, 03.08.2018, 21:017Versorgung Summe/Tag: (0,0,0,0,13,0,0,0)
FRI, 03.08.2018, 21:011Versorgung Spiele: (5847) Aktiv=55 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
FRI, 03.08.2018, 21:014Versorgung ueber Lager abgewickelt.

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)