City information
Taxation of WolvesVillage
|
Marketplace
|
| Wood | 20 |
| Stone | 12 |
| Ore | 0 |
| Wool | 28 |
| Food | 4 |
| Cloth | 0 |
| Tool | 0 |
| Taler | 540 |
| |
| Occupancy | 64 |
| Capacity | 1700 |
| Occupation Percentage | 3.8% |
|
Recent days' taxes
Page << 1 ... 1187 1188 1189 1190 1191 ... 1480 >>
|
| Time | Code | Description |
| SAT, 07.07.2018, 21:00 | 1 | Versorgung Spiele: (4781) Aktiv=42 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| SAT, 03.09.2011, 21:00 | 1 | Versorgung Spiele: (2282) Aktiv=17 Inaktiv=23 Selbst=2 => Tuecher: 143 Werkzeug: 65 |
| SAT, 05.10.2013, 21:00 | 1 | Versorgung Spiele: (3045) Aktiv=20 Inaktiv=19 Selbst=3 => Tuecher: 134 Werkzeug: 61 |
| THU, 02.11.2006, 22:49 | 1 | Versorgung Spiele: (516) Aktiv=27 Inaktiv=0 Selbst=0 => Tuecher: 177 Werkzeug: 54 |
| FRI, 08.01.2010, 21:00 | 1 | Versorgung Spiele: (1679) Aktiv=15 Inaktiv=24 Selbst=2 => Tuecher: 123 Werkzeug: 60 |
| FRI, 03.11.2006, 22:49 | 1 | Versorgung Spiele: (517) Aktiv=27 Inaktiv=0 Selbst=0 => Tuecher: 177 Werkzeug: 54 |
| SUN, 08.07.2018, 21:00 | 1 | Versorgung Spiele: (4782) Aktiv=42 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| THU, 27.04.2017, 00:00 | 1 | Versorgung Spiele: (4344) Aktiv=42 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| WED, 11.11.2015, 21:00 | 1 | Versorgung Spiele: (3812) Aktiv=42 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| WED, 01.11.2006, 22:49 | 1 | Versorgung Spiele: (515) Aktiv=27 Inaktiv=0 Selbst=0 => Tuecher: 177 Werkzeug: 54 |
| WED, 09.11.2016, 21:01 | 1 | Versorgung Spiele: (4176) Aktiv=42 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0 |
| THU, 01.09.2011, 21:00 | 1 | Versorgung Spiele: (2280) Aktiv=17 Inaktiv=23 Selbst=2 => Tuecher: 143 Werkzeug: 65 |
Different codes correspond to the following information:
| Code |
Content |
| 1 |
Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools. |
| 2 |
Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food. |
| 3 |
Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food) |
| 4 |
Taxation paid from warehouses, no bonus |
| 5 |
Game room closed due to resource deficiency, or further closure due to taler deficiency |
| 6 |
Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool) |
| 7 |
Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler) |