City information

Taxation of LosVelozes

Marketplace
Wood71
Stone40
Ore0
Wool547
Food335
Cloth0
Tool0
Taler32524
Occupancy993
Capacity6500
Occupation Percentage15.3%

Recent days' taxes Page << 1 ... 125 126 127 128 129 ... 1123 >>
TimeCodeDescription
MON, 02.09.2013, 20:012Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
MON, 02.09.2013, 20:013Vollstaendige Versorgung von Marktplatz. (3,7,3,6,4)
MON, 02.09.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,98,35,7,0)
SUN, 01.09.2013, 20:001Versorgung Spiele: (4050) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
SUN, 01.09.2013, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
SUN, 01.09.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,6,2,5,7)
SUN, 01.09.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,98,35,7,0)
SAT, 31.08.2013, 20:011Versorgung Spiele: (4049) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
SAT, 31.08.2013, 20:012Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
SAT, 31.08.2013, 20:013Vollstaendige Versorgung von Marktplatz. (3,6,4,4,6)
SAT, 31.08.2013, 20:017Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)
FRI, 30.08.2013, 20:001Versorgung Spiele: (4048) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)