City information

Taxation of Zirkus

Marketplace
Wood0
Stone10
Ore4
Wool5
Food177
Cloth0
Tool50
Taler13
Occupancy446
Capacity4100
Occupation Percentage10.9%

Recent days' taxes Page << 1 ... 1302 1303 1304 1305 1306 ... 1866 >>
TimeCodeDescription
MON, 09.08.2010, 22:022Versorgung Buerger: Anz=20/0 Baustellen=1 => Tuecher: 160 Nahrung: 1200
MON, 09.08.2010, 22:025Kein Spiel mehr aktiv.
MON, 09.08.2010, 22:026Boerse nachkauf. (0,0,0,0,35,5,2)
MON, 09.08.2010, 22:027Versorgung Summe/Tag: (0,0,0,0,40,5,2,0)
SUN, 08.08.2010, 22:001Versorgung Spiele: (1725) Aktiv=0 Inaktiv=43 Selbst=0 => Tuecher: 0 Werkzeug: 43
SUN, 08.08.2010, 22:002Versorgung Buerger: Anz=20/0 Baustellen=1 => Tuecher: 160 Nahrung: 1200
SUN, 08.08.2010, 22:005Kein Spiel mehr aktiv.
SUN, 08.08.2010, 22:006Boerse nachkauf. (0,0,0,0,37,5,1)
SUN, 08.08.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,40,5,1,0)
SAT, 07.08.2010, 22:001Versorgung Spiele: (1724) Aktiv=0 Inaktiv=43 Selbst=0 => Tuecher: 0 Werkzeug: 43
SAT, 07.08.2010, 22:002Versorgung Buerger: Anz=20/0 Baustellen=1 => Tuecher: 160 Nahrung: 1200
SAT, 07.08.2010, 22:005Kein Spiel mehr aktiv.

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)