City information

Taxation of Da-wo-der-Pfeffer-wächst

Marketplace
Wood80
Stone7
Ore28
Wool422
Food63
Cloth1
Tool27
Taler68
Occupancy738
Capacity1700
Occupation Percentage43.4%

Recent days' taxes Page << 1 ... 260 261 262 263 264 ... 1177 >>
TimeCodeDescription
WED, 12.12.2012, 18:007Versorgung Summe/Tag: (0,0,0,0,33,12,3,0)
TUE, 11.12.2012, 18:001Versorgung Spiele: (3021) Aktiv=29 Inaktiv=16 Selbst=0 => Tuecher: 194 Werkzeug: 74
TUE, 11.12.2012, 18:002Versorgung Buerger: Anz=20/0 Baustellen=0 => Tuecher: 160 Nahrung: 1000
TUE, 11.12.2012, 18:003Vollstaendige Versorgung von Marktplatz. (1,1,1,0,4)
TUE, 11.12.2012, 18:007Versorgung Summe/Tag: (0,0,0,0,33,11,2,0)
MON, 10.12.2012, 18:001Versorgung Spiele: (3020) Aktiv=29 Inaktiv=16 Selbst=0 => Tuecher: 194 Werkzeug: 74
MON, 10.12.2012, 18:002Versorgung Buerger: Anz=20/0 Baustellen=0 => Tuecher: 160 Nahrung: 1000
MON, 10.12.2012, 18:003Vollstaendige Versorgung von Marktplatz. (1,1,1,1,3)
MON, 10.12.2012, 18:007Versorgung Summe/Tag: (0,0,0,0,33,11,2,0)
SUN, 09.12.2012, 18:001Versorgung Spiele: (3019) Aktiv=29 Inaktiv=16 Selbst=0 => Tuecher: 194 Werkzeug: 74
SUN, 09.12.2012, 18:002Versorgung Buerger: Anz=20/0 Baustellen=0 => Tuecher: 160 Nahrung: 1000
SUN, 09.12.2012, 18:003Vollstaendige Versorgung von Marktplatz. (2,1,2,2,1)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)