City information

Taxation of Roma

Marketplace
Wood215
Stone133
Ore255
Wool312
Food185
Cloth0
Tool0
Taler5500
Occupancy1100
Capacity1100
Occupation Percentage100%

Recent days' taxes Page << 1 ... 544 545 546 547 548 ... 1134 >>
TimeCodeDescription
MON, 29.03.2010, 22:021Versorgung Spiele: (2463) Aktiv=87 Inaktiv=0 Selbst=0 => Tuecher: 477 Werkzeug: 159
MON, 29.03.2010, 22:022Versorgung Buerger: Anz=16/0 Baustellen=0 => Tuecher: 128 Nahrung: 800
MON, 29.03.2010, 22:023Vollstaendige Versorgung von Marktplatz. (4,1,2,1,3)
MON, 29.03.2010, 22:027Versorgung Summe/Tag: (0,0,0,0,27,20,5,0)
SUN, 28.03.2010, 22:001Versorgung Spiele: (2462) Aktiv=87 Inaktiv=0 Selbst=0 => Tuecher: 477 Werkzeug: 159
SUN, 28.03.2010, 22:002Versorgung Buerger: Anz=16/0 Baustellen=0 => Tuecher: 128 Nahrung: 800
SUN, 28.03.2010, 22:003Vollstaendige Versorgung von Marktplatz. (0,3,5,0,3)
SUN, 28.03.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,27,20,6,0)
SAT, 27.03.2010, 22:001Versorgung Spiele: (2461) Aktiv=87 Inaktiv=0 Selbst=0 => Tuecher: 477 Werkzeug: 159
SAT, 27.03.2010, 22:002Versorgung Buerger: Anz=16/0 Baustellen=0 => Tuecher: 128 Nahrung: 800
SAT, 27.03.2010, 22:003Vollstaendige Versorgung von Marktplatz. (4,1,3,2,1)
SAT, 27.03.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,27,20,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)