City information

Taxation of Concordia

Marketplace
Wood511
Stone474
Ore659
Wool1137
Food819
Cloth0
Tool0
Taler4753
Occupancy3600
Capacity3600
Occupation Percentage100%

Recent days' taxes Page << 1 ... 759 760 761 762 763 ... 1061 >>
TimeCodeDescription
FRI, 16.05.2008, 22:032Versorgung Buerger: Anz=46/0 Baustellen=0 => Tuecher: 368 Nahrung: 2300
FRI, 16.05.2008, 22:033Vollstaendige Versorgung von Marktplatz. (3,1,1,4,4)
FRI, 16.05.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,77,18,1,0)
THU, 15.05.2008, 22:031Versorgung Spiele: (956) Aktiv=29 Inaktiv=0 Selbst=8 => Tuecher: 194 Werkzeug: 59
THU, 15.05.2008, 22:032Versorgung Buerger: Anz=46/0 Baustellen=0 => Tuecher: 368 Nahrung: 2300
THU, 15.05.2008, 22:033Vollstaendige Versorgung von Marktplatz. (1,5,4,1,3)
THU, 15.05.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,76,19,2,0)
WED, 14.05.2008, 22:031Versorgung Spiele: (955) Aktiv=29 Inaktiv=0 Selbst=8 => Tuecher: 194 Werkzeug: 59
WED, 14.05.2008, 22:032Versorgung Buerger: Anz=46/0 Baustellen=0 => Tuecher: 368 Nahrung: 2300
WED, 14.05.2008, 22:033Vollstaendige Versorgung von Marktplatz. (4,5,2,0,3)
WED, 14.05.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,77,19,2,0)
TUE, 13.05.2008, 00:021Versorgung Spiele: (954) Aktiv=29 Inaktiv=0 Selbst=8 => Tuecher: 194 Werkzeug: 59

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)