City information

Taxation of Concordia

Marketplace
Wood440
Stone523
Ore671
Wool1176
Food790
Cloth0
Tool0
Taler2558
Occupancy3600
Capacity3600
Occupation Percentage100%

Recent days' taxes Page << 1 ... 792 793 794 795 796 ... 1061 >>
TimeCodeDescription
FRI, 01.02.2008, 22:202Versorgung Buerger: Anz=42/0 Baustellen=0 => Tuecher: 336 Nahrung: 2100
FRI, 01.02.2008, 22:203Vollstaendige Versorgung von Marktplatz. (5,3,2,1,2)
FRI, 01.02.2008, 22:207Versorgung Summe/Tag: (0,0,0,0,70,18,2,0)
THU, 31.01.2008, 22:201Versorgung Spiele: (852) Aktiv=28 Inaktiv=0 Selbst=8 => Tuecher: 187 Werkzeug: 57
THU, 31.01.2008, 22:202Versorgung Buerger: Anz=42/0 Baustellen=0 => Tuecher: 336 Nahrung: 2100
THU, 31.01.2008, 22:203Vollstaendige Versorgung von Marktplatz. (5,0,1,5,2)
THU, 31.01.2008, 22:207Versorgung Summe/Tag: (0,0,0,0,70,17,2,0)
WED, 30.01.2008, 22:201Versorgung Spiele: (851) Aktiv=28 Inaktiv=0 Selbst=8 => Tuecher: 187 Werkzeug: 57
WED, 30.01.2008, 22:202Versorgung Buerger: Anz=42/0 Baustellen=0 => Tuecher: 336 Nahrung: 2100
WED, 30.01.2008, 22:203Vollstaendige Versorgung von Marktplatz. (5,3,2,2,1)
WED, 30.01.2008, 22:207Versorgung Summe/Tag: (0,0,0,0,70,17,2,0)
TUE, 29.01.2008, 22:201Versorgung Spiele: (850) Aktiv=28 Inaktiv=0 Selbst=8 => Tuecher: 187 Werkzeug: 57

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)