City information

Taxation of Girasoles

Marketplace
Wood416
Stone518
Ore766
Wool929
Food544
Cloth4
Tool3
Taler1181
Occupancy3200
Capacity3200
Occupation Percentage100%

Recent days' taxes Page << 1 ... 794 795 796 797 798 ... 1079 >>
TimeCodeDescription
WED, 21.05.2008, 22:043Vollstaendige Versorgung von Marktplatz. (1,1,2,2,1)
WED, 21.05.2008, 22:047Versorgung Summe/Tag: (0,0,0,0,28,11,2,0)
TUE, 20.05.2008, 22:041Versorgung Spiele: (904) Aktiv=31 Inaktiv=0 Selbst=2 => Tuecher: 202 Werkzeug: 60
TUE, 20.05.2008, 22:042Versorgung Buerger: Anz=14/0 Baustellen=1 => Tuecher: 112 Nahrung: 840
TUE, 20.05.2008, 22:043Vollstaendige Versorgung von Marktplatz. (1,1,0,2,2)
TUE, 20.05.2008, 22:047Versorgung Summe/Tag: (0,0,0,0,28,10,2,0)
MON, 19.05.2008, 22:051Versorgung Spiele: (903) Aktiv=32 Inaktiv=0 Selbst=1 => Tuecher: 206 Werkzeug: 61
MON, 19.05.2008, 22:052Versorgung Buerger: Anz=14/0 Baustellen=1 => Tuecher: 112 Nahrung: 840
MON, 19.05.2008, 22:053Vollstaendige Versorgung von Marktplatz. (1,1,1,2,2)
MON, 19.05.2008, 22:057Versorgung Summe/Tag: (0,0,0,0,28,11,2,0)
SUN, 18.05.2008, 22:041Versorgung Spiele: (902) Aktiv=32 Inaktiv=0 Selbst=1 => Tuecher: 206 Werkzeug: 61
SUN, 18.05.2008, 22:042Versorgung Buerger: Anz=14/0 Baustellen=1 => Tuecher: 112 Nahrung: 840

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)