City information

Taxation of Comune

Marketplace
Wood97
Stone117
Ore83
Wool405
Food276
Cloth10
Tool50
Taler1630
Occupancy1258
Capacity3500
Occupation Percentage35.9%

Recent days' taxes Page << 1 ... 1139 1140 1141 1142 1143 ... 1257 >>
TimeCodeDescription
FRI, 20.11.2009, 07:275C181-55 Meuterer
FRI, 20.11.2009, 07:272Versorgung Buerger: Anz=33/0 Baustellen=1 => Tuecher: 264 Nahrung: 1980
FRI, 20.10.2006, 06:447Versorgung Summe/Tag: (0,0,0,0,20,9,1,0)
FRI, 20.10.2006, 06:443Vollstaendige Versorgung von Marktplatz. (4,0,1,0,0)
FRI, 20.10.2006, 06:441Versorgung Spiele: (220) Aktiv=22 Inaktiv=0 Selbst=0 => Tuecher: 154 Werkzeug: 47
FRI, 20.10.2006, 06:442Versorgung Buerger: Anz=12/0 Baustellen=0 => Tuecher: 96 Nahrung: 600
FRI, 20.09.2013, 20:001Versorgung Spiele: (2747) Aktiv=76 Inaktiv=0 Selbst=1 => Tuecher: 511 Werkzeug: 159
FRI, 20.09.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,3,2,2,5)
FRI, 20.09.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,62,27,5,20)
FRI, 20.09.2013, 20:002Versorgung Buerger: Anz=37/1 Baustellen=0 => Tuecher: 296 Nahrung: 1850
FRI, 20.08.2010, 06:003Vollstaendige Versorgung von Marktplatz. (3,1,1,5,3)
FRI, 20.08.2010, 06:007Versorgung Summe/Tag: (0,0,0,0,53,21,4,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)